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Organizational patterns : ウィキペディア英語版
Organizational patterns

Organizational patterns are structures of relationship, usually in a professional organization, that help the organization achieve its goals.
The patterns are usually inspired by analyzing multiple professional organizations and finding common structures in their social networks and support corporate memory of reorganizations and process changes.
They are often used as the foundation of project retrospectives.
Organizational patterns are inspired in large part by the principles of the software pattern community, that in turn takes it cues from Christopher Alexander's work on patterns of the built world.
〔Alexander, Christopher. A Pattern Language. Oxford University Press, ©1979.〕
Organizational patterns also have roots in Kroeber's classic anthropological texts on the patterns that underlie culture and society.
〔Kroeber, Alfred L. Anthropology: Culture, Patterns, and Process. New York: Harcourt, Brace and World, 1948.〕
They in turn have provided inspiration for the Agile software development movement,
and for the creation of parts of Scrum and of Extreme Programming in particular.
==History==
An early explicit citation to patterns of social structure can be found in the anthropological literature.

Patterns are those arrangements or systems of internal relationship which give to any culture its coherence or plan, and keep it from being a mere accumulation of random bits.
They are therefore of primary importance.〔Kroeber, Alfred L. Anthropology: Culture, Patterns, and Process. New York: Harcourt, Brace and World, 1948, p. 119〕

Kroeber speaks of ''universal patterns'' that describe some overall scheme common to all human culture; of ''systemic patterns'' are broad but normative forms relating to beliefs, behaviors, signs, and economics; and ''total culture patterns'' that are local. Kroeber notes that systemic patterns can pass from culture to culture:

A second kind of pattern consists of a system or complex of cultural material that has proved its utility as a system and therefore tends to cohere and persist as a unit; it is modifiable only with difficulty as to its underlying plan. Any one such systemic pattern is limited primarily to one aspect of culture, such as subsistence, religion, or economics; but it is not limited areally, or to one particular culture; it can be diffused cross-culturally, from one people to another. . . . What distinguishes these systemic patterns of culture—or well-patterned systems, as they might also be called—is a specific interrelation of their component parts, a nexus that holds them together strongly, and tends to preserve the basic plan... As a result of the persistence of these systemic patterns, their significance becomes most evident on a historical view.
〔Kroeber, Alfred L. Anthropology: Culture, Patterns, and Process. New York: Harcourt, Brace and World, 1948, pp. 120 - 121.〕

The pattern aspect of Kroeber's view fits very well the systems-thinking pattern view of Christopher Alexander in the field of architecture.
Alexander's books became an inspiration for the software world, and in particular for the object-oriented programming world, in about 1993.
Organizational patterns in the sense they are recognized in the software community today first made an appearance at the original Hillside Group workshop that would lead to the pattern community and its PLoP conferences.

Coplien, James. The Culture of Patterns. In Branislav Lazarevic, ed., Computer Science and Information Systems Journal 1, 2, Belgrade, Serbia and Montenegro, November 15, 2004, pp. 1-26.

The Hillside Group sent out a call for pattern papers and, in 1994, held the first pattern conference at Allerton Park in central Illinois in the United States.
The second conference, also at Allerton, would follow a year later.
These first two PLoP conferences witnessed a handful of organizational patterns:
* The RaPPEL pattern language (1995) by Bruce Whitenack that described organizational structures suitable to requirements acquisition;〔Whitenack, Bruce. RAPPeL: a requirements-analysis-process pattern language for object-oriented development.
In James Coplien and Doug Schmidt, eds., Pattern Languages of Program Design. Addison-Wesley, 1995, pp. 259 - 291.〕
* The Caterpillar's Fate pattern language (1995) by Norm Kerth that described organizational structures supporting evolution from analysis to design;〔Kerth, Norm. Caterpillar's Fate: a pattern language for the transformation from analysis to design.
In James Coplien and Doug Schmidt, eds., Pattern Languages of Program Design. Addison-Wesley, 1995, pp. 293 - 320.〕
* A work by James Coplien (1995) describing several years of organizational research at Bell Laboratories;〔Coplien, James. Organizational Patterns. In James Coplien and Doug Schmidt, eds., Pattern Languages of Program Design. Addison-Wesley, 1995, pp. 183 - 237.〕
* Episodes, a pattern language by Ward Cunningham (1996) describing key points of what today we would call Agile software development;〔Cunningham, Ward. Episodes: a pattern language of competitive development. In Vlissides et al., eds., Pattern Languages of Program Design - 2. Addison-Wesley, 1996, pp. 371 - 388.〕
* A pattern language by Neil Harrison (1996) on the formation and function of teams.〔Harrison, Neil. Organizational Patterns for Teams. In Vlissides et al., eds., Pattern Languages of Program Design - 2. Addison-Wesley, 1996, pp. 345 - 352.〕
A flurry of associated publications and follow-up articles followed quickly thereafter, including an extemporization of the organizational patterns approach in the Bell Labs Technical Journal,
〔Harrison, Neil B. and James O. Coplien. Patterns of productive software organizations. Bell Labs Technical Journal, 1(1):138-145, Summer (September) 1996.〕
an invited piece in ASE,
〔Cain, Brendan G., James O. Coplien, and Neil B. Harrison. Social Patterns in Productive Software Organizations. In John T. McGregor, editor, Annals of Software Engineering, 259-286. Baltzer Science Publishers, Amsterdam, December 1996.〕
a CACM article by Alistair Cockburn
〔Cockburn, Alistair. The interaction of social issues and software architecture.
CACM 39(10), October 1996.

and, shortly thereafter, a pattern-laden book by Alistair,
〔Cockburn, Alistair. Surviving Object-Oriented Projects. Addison-Wesley, 1997.〕
as well as chapters by Benualdi
〔Genualdi, Patricia. Improving software development with process and organizational patterns.
In Linda Rising, ed. The Patterns Handbook. Cambridge University Press, 1998, pp. 121 - 129.〕
and Janoff
〔Janoff, Norm. Organizational patterns at AG communication systems.
In Linda Rising, ed. The Patterns Handbook. Cambridge University Press, 1998, pp. 131 - 138.〕
in the ''Patterns Handbook.''
It was also about this time that Michael A. Beedle et al. published patterns that described explicit extensions to existing organizational patterns, for application in projects using a then five-year-old software development framework called Scrum.

Michael A. Beedle, Martine Devos, Yonat Sharon, Ken Schwaber, and Jeff Sutherland. SCRUM: An extension pattern
language for hyperproductive software development. Washington University Technical Report TR #WUCS-98-25, 1998.

A few more articles, such as the one by Brash et al.
〔Brash, Danny, et al. Evaluating organizational patterns for supporting business knowledge management.
Proceedings of the 2000 information resources management association international conference on Challenges of information technology management in the 21st century. IGI Publishing, May 2000.

also started to appear.
Little more happened on the organizational patterns front until the publication of the book by Berczuk et all on configuration management patterns;
〔Berczuk, Steve, Brad Appleton and Kyle Brown. Software Configuration Management Patterns: Effective Teamwork, Practical Integration. Addison-Wesley, 2003.〕
this was a break-off effort from the effort originally centered at Bell Labs.
In the mean time, Jim Coplien and Neil Harrison had been collecting organizational patterns and combining them into a collection of four pattern languages.
Most of these patterns were based on the original research from Bell Laboratories, which studied over 120 organizations over the period of a decade.
These empirical studies were based on subject role-play in software development organizations, reminiscent of the sociodramas of Moreno's original social network approach.

Moreno, J. L. Who shall survive?: foundations of sociometry, group psychotherapy and sociodrama. Washington, D.C.: Nervous and Mental Disease Publishing Co., 1934.

However, the pattern language also had substantial input from other sources and in particular the works by Cockburn, Berczuk, and Cunningham.
This collection was published as ''Organizational Patterns of Agile Software Development'' in 2004.
〔Coplien, James and Neil Harrison. Patterns of Agile Software Development. Addison-Wesley, ©2004.〕
One of the most recent organizational pattern articles comes from an early pattern contributor and advocate, the object design pioneer Grady Booch.
〔Booch, Grady.
Architectural Organizational Patterns.
IEEE Software 25(3), May 2008, pp. 18 - 19.


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